Farming Simulator 25 servers are coming soon
Every Farming Simulator 25 server needs its own game licence, and GIANTS only allows commercial servers through its hosting partners. FS25 opens on Wilderack once GIANTS approves us as a hosting partner. These guides are ready for the day we open.
A Farming Simulator 25 server runs smoothly on 4 GB for a few friends without mods, and 8 GB for a full server or a handful of mods. When it lags, the cause is almost always mods: big mod maps, script mods and long mod lists. Busy farms with many hired workers come next.
How much RAM you need
RAM is the server’s memory. The map and every mod are loaded into it.
| Your farm | Players | RAM |
|---|---|---|
| Base game map, no mods | Up to 6 | 4 GB |
| Base game map, some mods | Up to 16 | 8 GB |
| Large mod map, or 50 mods and more | Up to 16 | 12 GB |
| Large mod map with many mods | Up to 16 | 16 GB |
These are starting points. Watch the RAM graph on Overview after you add mods, and move up a plan if it’s often near the top.
What slows a server down
| Cause | Why it costs | What to do |
|---|---|---|
| Large mod maps | Big maps hold more fields, trees and objects in memory | Pick a map made for multiplayer, or plan more RAM |
| Script mods | They run code all the time, for every player | Keep only the ones you use. Remove broken ones |
| Many mods | Each one adds memory and load time | Clear out mods nobody uses |
| Hired workers | Each worker drives and works a field, which the server calculates | Agree a limit on how many run at once |
| Lots of placed buildings and vehicles | Every one is tracked and synced to players | Sell what you don’t use |
The game also saves the farm every so often. On a big farm, a save can cause a short stutter. That’s normal, and GIANTS has made these saves lighter in its updates.
Finding a problem mod
If the server got slow after you added mods:
- Make a backup in Backups.
- Remove the mods you added last, a few at a time.
- Restart and test.
- Put back the ones that weren’t the problem.
The Console often names a mod that throws errors. A mod that spams errors is worth removing even if it seems to work.
Restarts
A restart clears memory that mods and long sessions use up.
- Open Schedules and add the Daily restart with warnings preset.
- Set the time to when nobody plays, like 5:00.
- Players get warnings before it happens.
The farm is saved before the restart, so nothing is lost.
Reading the graphs on Overview
Overview shows CPU, RAM, players and network for the last 24 hours and 7 days.
- RAM near your plan’s limit means too many mods for the plan. Remove some or move up a plan.
- CPU high when players are on is normal. CPU high with nobody on usually means a mod is busy in the background.
- RAM that climbs all day and drops after a restart points to a mod that leaks memory. Daily restarts keep it in check.
Keep the game updated
GIANTS fixes multiplayer and server problems in its updates, like smoother stat saving on dedicated servers. The server updates to new versions by default. Players need the same version to join, so remind them to update too.
Pick the right region
Players feel the distance to the server as lag when driving and working fields together. Pick the region where most of your players live: EU or US East.
Questions
How much RAM does a Farming Simulator 25 server need for 16 players?
8 GB is a good start for 16 players on a base game map with a few mods. Large mod maps or long mod lists need 12 GB or more.
What makes a Farming Simulator 25 server lag?
Mostly mods, especially big maps and script mods, and lots of busy machines, such as many hired workers at once. Too many mods is the most common cause.
Should I restart my Farming Simulator 25 server every day?
It's a good habit for a busy server. A restart at a quiet hour clears memory that mods use up over time. Set one up in Schedules with warnings for players.
Sources we checked
- Farming Simulator 25 changelogGIANTS Software
- Farming Simulator support and FAQ (multiplayer and mods)GIANTS Software
- Farming Simulator 25 on SteamValve
